Volume Rendering

Exploring Visual Realism in Computer Vision

Fouad Sabry

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Naturwissenschaften, Medizin, Informatik, Technik / Informatik, EDV

Beschreibung

What is Volume Rendering


In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Volume rendering


Chapter 2: Rendering (computer graphics)


Chapter 3: Texture mapping


Chapter 4: Voxel


Chapter 5: Tomography


Chapter 6: Ray casting


Chapter 7: Scientific visualization


Chapter 8: Reyes rendering


Chapter 9: Clipping (computer graphics)


Chapter 10: Volume ray casting


(II) Answering the public top questions about volume rendering.


(III) Real world examples for the usage of volume rendering in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Volume Rendering.

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Schlagwörter

Volume rendering, Ray casting, Voxel, Tomography, Rendering (computer graphics), Scientific visualization, Texture mapping